Subway Simulator Prague Metro
A simulation of driving the Prague metro on line A. The best known WAPP title.
WAPP grew out of an enthusiasm for games and simulators. It was never a studio with a plan and a budget – it was a project that grew with whatever was possible at the time. Its best known result was Subway Simulator Prague Metro, a simulation of driving the Prague metro that found players well beyond the Czech Republic.
Rail simulators are an odd genre. There is no opponent and no clock, and yet they hold attention. What holds them together is credibility: how the train pulls away, how long it takes to stop, the signals, the sound, the dark of the tunnel and the light coming up from the station. A metro adds a setting a lot of players know from their daily commute – and they can tell the difference between “near enough” and “exactly right” straight away.
The original simulators were built when mobile hardware and game engines were far more limited than they are today. Memory, performance and content tooling all set the ceiling on what could be done. A lot of things were done the long way round simply because the direct route was not available – and some of the compromises that made sense then would not be repeated now.
The source files of the original mobile Subway Simulators were not preserved, so those games cannot simply be revived or re-released. Code and some assets from the unfinished City Transport Simulator did survive, but its outdated technology, architecture and technical dead ends do not make it a suitable foundation for a high-quality modern simulator.
There is another side to it, though: nothing ties us to decisions made many years ago. A possible new project does not have to be a compromise between what was and what should be. In many areas it can start again, on a cleaner foundation, with tools that did not exist back then.
A community. People who wrote about the simulators, passed them on, and kept asking about them years after they disappeared from the stores. That long-lived interest is why we are asking whether WAPP should come back – and what a possible new game should do before anything gets decided.
Three projects created under the WAPP name. The two Subway Simulators are no longer distributed; the more ambitious City Transport Simulator remained unfinished and was never publicly released.
A simulation of driving the Prague metro on line A. The best known WAPP title.
The second city WAPP took on – a simulation of driving the New York subway.
An ambitious unfinished city transport simulator that was never publicly released.