About WAPP
A game brand built around rail and city transport simulators.
Where WAPP came from
WAPP started from an enthusiasm for games and simulators – not as a studio with a plan and a budget, but as a project that grew with whatever was possible at the time. Its best known result was Subway Simulator Prague Metro.
The original titles were made when mobile hardware and game engines were far more limited than today. Many decisions were dictated by what the phones of the day could handle.
All original projects were recovered, including models, textures, train sets, most sounds and further materials. Today they serve mainly as blueprints and references for new work.
What is being worked on
A new transport simulator, built from the ground up with current technology. It is neither a port nor a remaster of the historical games.
What is happening goes into the news section. No release date, platform or price is promised before it is certain.
Earlier projects
Three titles made under the WAPP name. Two are no longer distributed, the third was never publicly released.
Who is behind it
WAPP is run by David Hosek as part of Progity, a small Czech software studio. The games are made alongside client work, not instead of it – which is why development runs at its own pace.
- Operator
- David Hošek – Progity, IČO 03956890, U potoka 247, 440 01 Peruc
- Contact
- hello@wapp.cz
- Parent site
- progity.com
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